![]() ![]() The second new generator is the Coal fired power plant. Think of them as a potentially more powerful yet unreliable alternative to vanilla expanded's tidal generator. The first of the four are offshore wind turbines, they ignore everything I just said by not requiring DBH and not being new.Īnyway these are bigger, costlier, more powerful wind turbines which can only be built on deep ocean water and if you have Expanded Materials - Plastics installed they'll use plastic polymer in their recipe. This mod adds four new water dependent ways to generate your power, more powerful than vanilla generators but each with their drawbacks. Which means you would have to code a separate 'add everything now' function instead of just enable/run the daily check.One of the corner stones of power generation is boiling water to turn a turbine yet until this moment none of the power mods out there have taken advantage of Dubs Bad Hygiene to make those turbines spin. ![]() The check-when-growing approach is also less flexible, since it wouldn't account for existing growables when you turn it on. ![]() Low number of easy checks, and you probably even get much more locality of reference and so on. ![]() For each turbine, iterate through the at most 116 tiles (we already know where they are, no need to search like in the other example) and see "is this a growable we want gone?". The daily check, however, is super simple. In short, you have a high number of costly calls. Worst case you have to do that check on average sqrt(num turbines) times per growable. Even if we assume they grow just once per quadrum, that's 20,080 / 15 = 1338 (so close) checks every day, and for each plant you have to do the fairly heavy work to see "am I in the zone of a turbine", and then "does that turbine want plants like me cut?", for every potential turbine. On my current map there was 20,080 growables. r/RimWorldStreams - For all of your videos and streams needsįor every growable that spawns on the map, including grass, you have to check for whether or not you are in a turbine zone. r/RimWorldTales - /u/srgrafo's Rimworld Comic Series r/RimworldSwap - Swap saves with other players r/ShitRimworldSays - /r/nocontext posts about /r/RimWorld r/RimworldArt - Posts about Rimworld Artwork (not fanart!) r/Rimreddit - Colonists playing only on a single planet r/RimWorldPorn - High Quality Images of Rimworld Colonies No discussing pirated versions of the game. If you post a screenshot, please point out what you want people to look at in the image or explain in the comments. RimWorld Relevance/Meme & Low-Effort Content Policy. Streams and let's plays may be posted in r/RimWorldStreams Self Promotion: Guides are OK, Let's Plays are not. Absolute NO sexual content involving minors under the age of 18 is allowed, period. Do not discuss details of RJW content in comments unless the post has the TW:RJW flair and NSFW tag. Please add the TW:RJW flair and the NSFW tag to all posts containing RimJobWorld content. Do not link to NSFW content hosted off-site, including mods. Do not misuse the NSFW tag when it's not needed. Maintain an atmosphere of respect and never personally attack anyone.Īll posts containing sexual content or realistic nudity must be tagged NSFW in both comments and posts. Reddit's Content Policy must be observed at all times. Official subreddit for the console version! Buy RimWorld and the DLCs! 1.4 - Biotech DLC Announcement Live Help Thread Steam Workshop Q&A Threads Fan Art Fan Comics Monthly Subreddit Challenges 2020 HP Interview with Tynan DEV BLOG OFFICIAL SITE OFFICIAL WIKI STEAM PAGE RimWorld FAQ Modding FAQ Non-Official Discordįollow standard reddiquette. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |